Added some extra options: max gain, and reset buttons

This commit is contained in:
Josh Jeppson 2024-11-20 13:43:09 -07:00
parent 64f0f6bed6
commit 6d150eae77

View file

@ -137,6 +137,7 @@ struct FslcMix {
master: MixChannel, master: MixChannel,
normalize: bool, normalize: bool,
ui_size: egui::Vec2, ui_size: egui::Vec2,
max_gain: f32,
} }
impl FslcMix { impl FslcMix {
@ -155,6 +156,7 @@ impl FslcMix {
normalize: false, normalize: false,
ui_size: egui::Vec2::new(400.0, 330.0), // This size doesn't matter since it's ui_size: egui::Vec2::new(400.0, 330.0), // This size doesn't matter since it's
// overritten // overritten
max_gain: 1.25,
} }
} }
@ -213,7 +215,27 @@ impl FslcMix {
ui.vertical(|ui| { ui.vertical(|ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
// ui.label("Licensed under the GPLv3."); // ui.label("Licensed under the GPLv3.");
ui.label("Max Gain:");
let slider = ui.add(egui::DragValue::new(&mut self.max_gain).range(1.1..=2.0));
if slider.changed() {
self.update_max_gain();
}
let btn = ui.button("Reset");
if btn.clicked() {
self.max_gain = 1.2;
self.update_max_gain();
}
ui.toggle_value(&mut self.normalize, "Normalize"); ui.toggle_value(&mut self.normalize, "Normalize");
if ui.add(egui::Button::new("All Unmute").frame(false)).clicked() {
for channel in &mut self.channels {
channel.mute = false;
}
}
if ui.add(egui::Button::new("All Unsolo").frame(false)).clicked() {
for channel in &mut self.channels {
channel.solo = false;
}
}
}); });
}); });
ui.horizontal(|ui| { ui.horizontal(|ui| {
@ -232,6 +254,15 @@ impl FslcMix {
// frame.set_window_size(window_size); // frame.set_window_size(window_size);
// frame.request_repaint(); // frame.request_repaint();
} }
fn update_max_gain(&mut self) {
// update max gain for all channels
for channel in &mut self.channels {
channel.max_gain = self.max_gain;
}
self.master.max_gain = self.max_gain;
}
} }
struct MixChannel { struct MixChannel {
@ -247,6 +278,7 @@ struct MixChannel {
solo: bool, solo: bool,
others_solo: bool, others_solo: bool,
show_rms: bool, show_rms: bool,
max_gain: f32,
} }
impl MixChannel { impl MixChannel {
@ -304,7 +336,7 @@ impl MixChannel {
}); });
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.spacing_mut().slider_width = 175.0; ui.spacing_mut().slider_width = 175.0;
ui.add(egui::Slider::new(&mut self.gain, 0.0..=1.2) ui.add(egui::Slider::new(&mut self.gain, 0.0..=self.max_gain)
//.text("Gain") //.text("Gain")
.vertical() .vertical()
.max_decimals(2)); .max_decimals(2));
@ -342,7 +374,7 @@ impl MixChannel {
}; };
let (rect, response) = ui.allocate_exact_size(vec2(10.0, 190.0), egui::Sense::hover()); let (rect, response) = ui.allocate_exact_size(vec2(10.0, 190.0), egui::Sense::hover());
let painter = ui.painter(); let painter = ui.painter();
let filled_height = (rect.height() * val / 1.2).min(rect.height()); // Show a bit over max amplitude let filled_height = (rect.height() * val / self.max_gain).min(rect.height()); // Show a bit over max amplitude
// let filled_rect = Rect::from_min_max(rect.min, rect.min + vec2(rect.width(), filled_height)); // let filled_rect = Rect::from_min_max(rect.min, rect.min + vec2(rect.width(), filled_height));
// let remaining_rect = Rect::from_min_max(filled_rect.max, rect.max); // let remaining_rect = Rect::from_min_max(filled_rect.max, rect.max);
let filled_rect = Rect::from_min_max(rect.max - vec2(rect.width(), filled_height), rect.max); let filled_rect = Rect::from_min_max(rect.max - vec2(rect.width(), filled_height), rect.max);
@ -351,7 +383,7 @@ impl MixChannel {
let color_saturation = if self.mute || (!self.solo && self.others_solo) { 50 } else { 200 }; let color_saturation = if self.mute || (!self.solo && self.others_solo) { 50 } else { 200 };
let color = if val < 1.0 { let color = if val < 1.0 {
Color32::from_rgb(0, color_saturation, 0) Color32::from_rgb(0, color_saturation, 0)
} else if val < 1.2 { } else if val < self.max_gain {
Color32::from_rgb(color_saturation, color_saturation, 0) Color32::from_rgb(color_saturation, color_saturation, 0)
} else { } else {
Color32::from_rgb(color_saturation, 0, 0) Color32::from_rgb(color_saturation, 0, 0)
@ -359,7 +391,7 @@ impl MixChannel {
painter.rect_filled(filled_rect, 0.0, color); painter.rect_filled(filled_rect, 0.0, color);
painter.rect_stroke(rect, 0.0, (1.0, Color32::DARK_GRAY)); painter.rect_stroke(rect, 0.0, (1.0, Color32::DARK_GRAY));
// Draw scale numbers // Draw scale numbers
let num_steps = 12; let num_steps = (self.max_gain * 10.0) as u16;
let step_size = rect.height() / num_steps as f32; let step_size = rect.height() / num_steps as f32;
for i in 0..=num_steps { for i in 0..=num_steps {
let y_pos = rect.top() + i as f32 * step_size; let y_pos = rect.top() + i as f32 * step_size;
@ -415,6 +447,7 @@ impl Default for MixChannel {
solo: false, solo: false,
others_solo: false, others_solo: false,
show_rms: false, show_rms: false,
max_gain: 1.25,
} }
} }
} }